#ifndef __COMMON_H__
#define __COMMON_H__

#include "cocos2d.h"
//#include "../Box2D/Box2D.h"
#include "SimpleAudioEngine.h"
#include "Callback.h"
#include "gameplay.h"


#define RealImgWidth	768.0f
#define RealImgHeight	1024.0f

#define DeviceWidth		800.0f
#define DeviceHeight	1280.0f

#define ScaleRateWidth	DeviceWidth/RealImgWidth
#define ScaleRateHeight DeviceHeight/RealImgHeight



using namespace CocosDenshion;
#endif